Thursday, June 29, 2006

Gelatinous monsters and hypercubes / Sam and Max

Note: LJ Aladdin / LJ World Cup 2006 / LJ Bible blogquizzes. (by Juliet, Mark, and Catherine)




[21:24:07] Corey: well, go look around then :P this probably isn't the hardest adventure game in the world, but a lot of things aren't terribly obvious unless you do some experimentation... and remember that you can "pick up" Max and use him as an item :P
[21:26:37] Flami: no hot water?! What the...: yeah, getting some weird stuff with that, haha
[21:29:40] Corey: oh, and the period key skips lines of dialogue if you don't want to wait for the speech to finish :P just be careful with it since you can skip the next line accidentally and totally miss it sometimes
[21:42:49] Flami: no hot water?! What the...: right... well, now I'm trying to find that tunnel of love
[21:43:06] Corey: it's one of the carnival screens.. walk around :P
[21:43:35] Corey: I think you can get to it from the entrance
[21:43:48] Corey: it's not a hidden thing or anything like that
[21:50:07] Corey: if you've found it and are trying to use it, make sure you use the use icon, not the pick up one :P the use one is the one with a green thing or something, and the hand closes if it's on something usable
[21:50:22] Corey: the other hand is just for picking things up (to put in your inventory)
[22:31:52] Corey: change icons with the right mouse button....
[02:43:23] Flami: no hot water?! What the...: are the rocks brown?
[02:43:43] Corey: what rocks?
[02:44:06] Flami: no hot water?! What the...: the Frog Rock
[02:45:36] Corey: he told you where it was, didn't he?
[02:45:44] Corey: at least some guidelines, anyway
[02:46:09] Flami: no hot water?! What the...: yeah, but for some reason, I can't find anything that looks like a rock
[02:46:23] Corey: well did you find those two places?
[02:55:13] Flami: no hot water?! What the...: yeah, but everything looks like forest / valley here....
[02:57:54] Corey: there are big rocks out in the open between each landmark :P
[02:58:07] Corey: well, between each set of landmarks
[03:02:47] Flami: no hot water?! What the...: so why can't I see them?! :P
[03:03:48] Flami: no hot water?! What the...: I see big green fields of nothing :P
[03:07:17] Corey: are you looking between the two places that you were told to look between?
[03:07:48] Corey: it shouldn't matter since there's one exactly between any of them... (only one correct one, though)
[03:09:39] Flami: no hot water?! What the...: so how do you know if you've got it?
[03:10:23] Corey: uh, stop the telescope on one of the landmarks and it'll tell you what it is... if you stop it on a rock, Sam says "it's a rock."
[03:11:16] Flami: no hot water?! What the...: ... I tried that, and he hasn't said a thing
[03:12:10] Corey: you sure you're on landmarks? they're very, very obvious
[03:15:06] Corey: the rocks are small, but the landmarks take up practically the whole screen
[03:15:21] Corey: the rocks are in open fields and pretty obvious though
[03:15:23] Flami: no hot water?! What the...: yeah
[03:16:04] Flami: no hot water?! What the...: I've stopped right on a forest of some sort, and clicked on it... he doesn't say anything!
[03:18:04] Corey: does it all look like generic forests and stuff? :P the landmarks are flashing lights and patterns and pictures and big obvious things :P so if you can't see those..... you don't have enough range on that thing
[03:18:38] Flami: no hot water?! What the...: it all looks like generic forests and things......
[03:18:46] Flami: no hot water?! What the...: no patterns or pictures to be found..
[03:24:57] Flami: no hot water?! What the...: so what do I do?
[03:28:50] Corey: find a way to make that thing see farther
[03:29:04] Flami: no hot water?! What the...: wish I could
[03:29:19] Flami: no hot water?! What the...: I don't have any of those things in my possession
[03:31:22] Corey: well there's something somewhere that can help you out :P
[03:36:45] Flami: no hot water?! What the...: OH MAN!
[03:38:33] Corey: if you don't have what you need, I'm pretty sure you can still go get it
[03:41:32] Flami: no hot water?! What the...: yes, and I just did... but OMG... how long!!!
[03:46:41] Flami: no hot water?! What the...: now I wanna get out of the binocular stage, but can't!
[03:53:56] Corey: hit escape, or q
[03:54:18] Flami: no hot water?! What the...: that worked!
[03:54:28] Corey: holy guacamole!

Sam and Max walkthrough:

~ Sam and Max Hit the Road for DOS / Windows~
Walkthrough by Bananagirl
bananasquid@msn.com
Final Version: 08/07/02



Disclaimer!

This document is copyright ©2002 bananagirl. All information contained within is protected by international copyright law.



===============================================================================
.:*~*:. < Table of Contents > .:*~*:.
===============================================================================

1. Introduction
2. Walkthrough
3. Revision History
4. Copyright & Contact Information
5. Credits / Thanks



===============================================================================
.:*~*:. < 1. Introduction > .:*~*:.
===============================================================================

It's about darn time I wrote a real walkthrough for this game. I've had a file with all the commands needed that I typed back in 1999, when I thought that was how walkthroughs should be written. Sadly, that is not the case... but I fixed it all up nice and pretty and here it is. I'm feeling pretty uninspired introduction-wise, so have fun.

In general, talk to everyone. Try all four options, especially the rubber duck. Usually there's at least two different 'questions' Sam will ask.

And look at everything; Sam's descriptions can be amusing. (I won't list all the individual cute things you can find this way, but I point out a couple below. Also, looking at the DeSoto gives a different message in almost every location.)

Try picking up something that can't be picked up. There are no less than six sequential and increasingly funny error messages. Eventually, you'll destroy Sam's soul.

During the credits, you can of course shoot at the targets. You can also shoot at the credits themselves.

You can play the CD as an audio CD. I rather like the cheesy retro main theme. But watch out, you'll end up hearing Conroy Bumpus's song again.

- Banangirl




===============================================================================
.:*~*:. < 2. Walkthrough > .:*~*:.
===============================================================================
Office
-------------------------------------------------------------------------------

After watching the completely unrelated introduction and the equally pointless credit sequence, you'll find yourself in the office of Sam and Max. I would call them America's furriest crime-fighting duo, but I'm sure there are some cops out there with back hair that could house a family of rodents.

In the office, head to the right. There's a sandwich lying on the floor, but if you try to pick it up, Max will dash forward and feed it to the termites. It serves no true purpose aside from this, so go ahead and do it if you want to. Beyond the termite cage is a closet with Max's poster collection. Steal the Blacklight Bulb and go back to the other side of the office. Jam your hand into the mousehole in the baseboard to get some easy Cash, then leave the office and head downstairs. For a good time, poke the guy dangling from the railing.

Outside, talk to the choking cat to learn that he's the bonded city courier the commisioner spoke of. Unfortunately, he swallowed your Orders, so you'll have to extract them somehow. Max might have some ideas. Try using him on the cat. When you've gotten your Orders, hop into the car and head for Snuckey's.

There's also the highway surfing game, down in Mexico on the map.

If you leave the game unattended for awhile, a screen saver starts up. Various garishly colored Sams and Maxes walk by.

The TV works; fix it and you can see Mr. Ed.
Before picking up the blacklight, turn off the lights in the office. Now you can go use the blacklight to see Max's '60s posters. (Also note that the skull's eyes glow.)
Use the dartboard; Sam will throw the darts and axe.
Look at the roach farm, and Max will feed the roaches a sandwich. Better yet, try to use the sandwich; Max will say "Me! Me! Me!" and do it for you.
If you've been away for awhile, the green light will be flashing on the answering machine. Use it to listen to the messages; there are at least three messages.
In the corridor, try going upstairs.
Walk into the gun / liquor / baby needs store; Max will attack a robber.
After some time, a mangy-looking grey cat will appear. You can talk to him, but you won't get much out of him. Curiously, he doesn't want fish.
Max will poke at the bloodstain on the curbside.

-------------------------------------------------------------------------------
Snuckey's
-------------------------------------------------------------------------------

Pick up the Cup lying on the floor and go in. On one of the shelves, there should be a box of Pecan Candy. Take it. You can take whatever fun toy is on the rack below the picture of Sam and Max, too. When you're done shopping, walk around the store until Max starts complaining about having to go to the bathroom. Talk to the Snuckey's employee to purchase your items, then click on the toilet to get the keys. Max will wander off to the bathrooms. Wait for him outside, and when he comes back, speak to him before he goes back in to get the Rasp. The other two Snuckey's stores have more games for you to buy, so do that if you have a tendency to get bored, then head for the carnival.

There are three little games you can buy at Snuckey's (a different one at each): Car Bomb (a version of Battleship), a dress-up game, and a coloring book. The best of these is Car Bomb. If you wait too long to make a move, Max will start abusing you.


-------------------------------------------------------------------------------
Carnival
-------------------------------------------------------------------------------

Once Conroy Bumpus and his bodyguard are gone, walk to the right. Flambé the fire-breather won't let you through, since the carnival is closed. Give him your orders and he'll let you into the tent, where you'll be greeted by the Kushman brothers. After the cutscene, pick up the Sasquatch Fur on the ground and the hand-in-a-jar near the entrance. When you're done, leave the tent through the back.

Step up to the Wak-A-Rat machine and use it to play a game. 40 rats will pop up, but you only need to hit 20 to win. When you do so, take the prize offered by the machine. It's a Flashlight. One without a bulb. Put in your blacklight bulb. Also get the Fishbowl Magnifying lens from the attraction to the right of the Wak-a-Rat. Head to the Cone of Tragedy to the left.

Talk to the carnival worker and ask about the cone to get on. When the ride is over, open up your inventory to find... Nothing. Talk to the ride operator to get a claim ticket for the Lost & Found. Walk back to the previous screen and go straight back to find the Lost & Found tent. Go in and chat with the guy inside to get back your belongings, then go past the Hall of Oddities and up to the Tunnel of Love. Use the swam to ride it.

Open your inventory and get out your flashlight. Now that you can see, pick up Max and wave around the cursor until you see a fusebox. As you approach it, use Max on it. Sam will dip him in the water, then jam him into the fusebox, effectively halting the ride. Get out and pull the arm of the bearded figure to open a door, then go in.

Inside, a moleman will be sitting on the couch watching TV. Talk to him and ask him about Bruno. He'll tell you his tale. Give him the pecan candy you got at Snuckey's to get the key to Trixie's trailer (also known as a crowbar), listen to another story, and hit the large switch beside the door. When you leave the room, Sam and Max will hop back onto their swan and emerge from the tunnel. Go back to the Wak-A-Rat booth.

Trixie's trailer is right in front of the booth. Use the crowbar on the door to open it and go in. Open the blue box in the lower right corner of the trailer to find a stilt walker's costume, then open the closet door and pick up the scorecard inside to add Gator Golf to your map. Leave the carnival and find a Snuckey's.

Sam can't ring the bell, but Max can.
Playing Wak-A-Rat, you can hit Max. (As usual, it doesn't hurt him.) If you play to lose, the rats start to taunt you.
Note the 'Evelyn Morrison' reference in the Tunnel of Love.
The bats squeal if you shine the blacklight on them.
You can talk to the freaks in the sideshow (though not much).
Max is generally unruly here. He jumps up and down on Trixie's bed. Once you stop the swan in the tunnel, he'll also try to steal the hangman's axe.



-------------------------------------------------------------------------------
Snuckey's
-------------------------------------------------------------------------------

If you choose a different Snuckey's, you can find another game. Buy it if you want; our true purpose here is found elsewhere. Give the Snuckey's clerk the hand-in-a-jar. Snuckey U has given him incredible hand strength, and he'll open it with ease. When you've got yourself a hand... head out, hop in your car, and go to the World of Fish.

Try to talk to the guy eating ice cream.
You can't buy other merchandise or ride the horse, but at least you get good error messages.
There are differences between the three stores:
East South West
Background Trees Bayou Desert
Mascot Jackalope Shrimp Cactus
Game Car-bomb Color-it Dress-up
Clerk Moustache neither Moustache & glasses
Eater's shirt blue red pink
Window ice cream donut corn dog



-------------------------------------------------------------------------------
World of Fish
-------------------------------------------------------------------------------

Pick up the bucket of fish from the bait stand. Watch the video clip, then get back into your car and go to the Gator Golf course.

Use Max on the netful of fish, and he'll take one and feed it to Bubbles (the fish in the tank).



-------------------------------------------------------------------------------
Gator Golf
-------------------------------------------------------------------------------

Go left when the path branches and grab the golfball retriever from the trash. With that in hand, go back to the fork and go right. Watch the cutscene, then pick up the bucket of golfballs and put your bucket of fish in its place. Pick out a golf club and start swinging. To golf with Sam, place the flag where you want the fish to land, then press the swing button. The given measurements will vary depending on the size of your monitor. Mine is 15".

Put the first flag about one inch from the tail of the first alligator, the next one a centimeter or so from the tail of the same alligator, and the third one an inch from the second alligator's head. The next fish should be launched a centimeter from the tail of the second alligator, and the last two fish should hit the very tips of the fourth and fifth gators' tails.

With the alligators in place, Sam now has a direct path to the center across their backs. He'll take it. Open the door of the tank to release Max, who will hand you another clump of Sasquatch fur. Open the door in the base of the platform and take the snowglobe inside to add the Mystery Vortex to your map, then go back to your car and head for the World's Largest Ball of Twine.

You can golf using the golf balls and, of course, dunk Max. You can also hit the various obstacles on the course and they'll react.
Max sometimes comes down and looks out of the screen at you. He does this in several places, but somehow it's particularly noticeable here.

You can leave Max in the dunk tank and leave. Sam will wander sadly around and refuse to do certain things (e.g. ride the Tunnel of Love... "It wouldn't be romantic without Max"). Also try that picking-up-unpickable-objects sequence again -- the last couple messages differ.



-------------------------------------------------------------------------------
World's Largest Ball of Twine
-------------------------------------------------------------------------------

Go up the stairs to the right and wait for the tram, then hop on. At the top, head left and use the elevator to reach the restaurant, then pick up the sparking wires and use them on the binoculars. Add your lens to the mix, then talk to the telepathic man sitting at the table. Ask him about the bent wrench to get a free sample. Go back down the elevator and ride the tram to the bottom. Drive to the World of Fish.

You can use the binoculars after you've been to the later places... Sam will say "That was a nice trip down memory lane."



-------------------------------------------------------------------------------
World of Fish
-------------------------------------------------------------------------------

Use the wrench you just picked up on the fiberglass fish in the water to loosen it up, then climb in. Pick up Max and use him on the fish to make him join you, then watch the clip. The helicopter will dump you at the World's Largest Ball of Twine.



-------------------------------------------------------------------------------
World's Largest Ball of Twine
-------------------------------------------------------------------------------

Use Max on the ball of twine to cut off a piece, then go inside the museum. Attach the hand from the jar to the golfball retriever you picked out of the trash, then add your World of Fish magnet to the mix. Use this contraption on the twine ball to find a mood ring, then go back outside. Your car will join you shortly, at which point you should leave the twineball and go to the Mystery Vortex.



-------------------------------------------------------------------------------
Mystery Vortex
-------------------------------------------------------------------------------

Go right into the building and make your way to the open doorway. Pick up the Sasquatch hair lying on the floor of the Yeti attraction, then go back to the hallway and use the mirror. Inside, turn on a magnet and go back out. Try to open a door of the color of magnet you chose. If you find yourself shrinking or growing so you can't fit through the door, go back and choose another magnet. You can also turn two magnets on at once to deviate from the primary colors.

When you find the right door, you'll meet another moleman. Ask him about a Bigfoot, then give him the mood ring from the World's Largest Ball of Twine. After he's done being psychic, leave the Vortex and go back to the World's Largest Ball of Twine.

You can talk to the 8-ball. Try each talk option more than once.
If you play Car Bomb while inside the vortex, the game shakes.
You can play the piano.

In Uncle Shavoul's room:

Read the clippings on the wall (there are at least 8 stories).
You can drink from the water bottle.


-------------------------------------------------------------------------------
World's Largest Ball of Twine
-------------------------------------------------------------------------------

Ride the tram up to the restaurant and go in. In there, use the fishbowl magnifying lens with the binoculars you rigged earlier. Left-click the mouse to make the binoculars move to the left. To control and stop the binoculars, move the mouse down to the dial. Click on the left mouse button to make the dial go left, and click on the right button to make it go right. Pretty simple, although they never tell you how to do it. You have to stop the binoculars when you see the large rock. It must be between the Forest and Valley. We're looking for Frog Rock. It's between a stump and a big cloud. When you've found it, stop to add it to your map, then leave the restaurant and go there.



-------------------------------------------------------------------------------
Frog Rock
-------------------------------------------------------------------------------

At the rock, whip out all the clumps of fur you've been collecting and smear them all over the rock. Add the Magic Moleman's powder and watch the clip, then get back in the car and go to Bumpusville.



-------------------------------------------------------------------------------
Bumpusville
-------------------------------------------------------------------------------

Walk up to the mansion and go in. Turn left and grab the portrait of John Muir hanging on the wall, then watch the clip. When it's over, go left through the doorway. After the cutscene, go back to the hallway and walk past the front door. Go into the bedroom at the end of the hallway and grab the greasy pillow on the bed. Whip out your golfball retriever and use it on the large blue book on the shelf over the door to get a user's manual for the cleaning robot. Once Sam knows what to do, head out to the hallway to find it.

Use the robot when you see it (holy Star Wars reference, Batman!) and disconnect all the wires in its brain. Plug in the blue wire on the far left to set it to clean the room holding Bruno and Trixie, then let it do its job. As soon as it scoots into the room, it will trigger the alarm system. Go to the room beside Conroy's bedroom and use the virtual reality helmet.

In the virtual reality world, grab the sword sticking out of the stone and try to go to the cave. When the dragon emerges, use the sword on it to kill it. Grab the heart to get a key. Sam will return to the real world. Go back to the performance room and use the key in the keyhole near the door to turn off the security system. Watch the clip, then go back to your car and head for Evelyn Morrison's Savage Jungle Inn.

Throw money in the well (at least 3 times).
Don't forget to examine all the plaques on the wall. The game's designers apparently didn't think much of country music...



-------------------------------------------------------------------------------
Evelyn Morrison's Savage Jungle Inn
-------------------------------------------------------------------------------

Go into the inn and talk to Evelyn. Ask her about Conroy Bumpus and the Bigfoot. You'll walk away with some brochures. Look at them, then leave the hotel and head for the Celebrity Vegetable Museum.



-------------------------------------------------------------------------------
Celebrity Vegetable Museum
-------------------------------------------------------------------------------

Head to the right and grab an eggplant from the crate, then give your John Muir portrait to the lady behind the counter. Get back in your car and go to the Dino Bungee National Memorial.



-------------------------------------------------------------------------------
Dino Bungee National Memorial
-------------------------------------------------------------------------------

Walk down the stairs and head left. Hit the button to make Rex talk. When his mouth is just about open, take out your twine and use it on Rex's mouth. Use Max on the twine and watch the clip, then add the tooth to your inventory. Go back down the stairs and check out the mammoth beyond Rex. Have Max give him a haircut, then go back to the main path and go up. Hang a right and open the gate.

Use your Snuckey's Cup with your golfball retriever, then use the dressing room to change. Use the green rope to start jumping. Have your golfball retriever ready, and when you reach the level of the tar, use it to get yourself some. Change back into your regular clothes and go back to the Celebrity Vegetable Museum.

Listen to the dinos.
Look at the presidents' heads.
Talk to the kids in line at the tarpit slide.
After bungee-jumping, talk to the girl again. Try all the options a few times, there are quite a few variations here... sometimes, if you hit ! Max will jump.



-------------------------------------------------------------------------------
Celebrity Vegetable Museum
-------------------------------------------------------------------------------

Head right and talk to the lady behind the counter. Ask her about the John Muir squash to get it, then say goodbye and hop back into your car. We're headed for Bumpusville. Yee-haw!



-------------------------------------------------------------------------------
Bumpusville
-------------------------------------------------------------------------------

Go to Conroy's bedroom and use the Bumpus eggplant on the toupee. With the wig in your possession, go to Evelyn Morrison's Savage Jungle Inn.



-------------------------------------------------------------------------------
Evelyn Morrison's Savage Jungle Inn
-------------------------------------------------------------------------------

See that Bigfoot scratching his foot? Give him the keys to Snuckey's bathroom. A rasp is great for scratching Bigfoot feet. That seems a bit redundant, but anyway...

In your inventory, use the tar on the stilt walker's outfit and the mammoth fur on the results. Add the wig you stole from Bumpus to complete your Bigfoot costume, then use the costume on Max. The duo will get dressed. Go through the doorway and join the party. Inside, take the wine bottle. Go to the kitchens (behind the stage, left of the screen in the background) and take the ice pick from the freezer window. Use the rear door and Bumpus will appear. To escape his clutches, remove the Bigfoot costume - Bumpus and Lee-Harvey will change in the freezer. Get Max to slam the door on them. You will be granted free run of the party by the Bigfoot Chief.

Go up through the small doorway to get an icepick, then try to leave through the door in the back. Watch the clip, then use the bigfoot costume and watch another one. Use the freezer door, watch yet another one, and head back into the inn. Take the wine bottle beside the punchbowl, then leave the inn and go to the World's Largest Ball of Twine.

Try to make a phone call (before you have a disguise).
In the lobby, watch Max; he'll go pull the toucan's tail, and amuse himself opening the automatic doors by waving his hand. (He'll wave this way in other places, but this is the only place it does something.)
Try going out the back door after Conrad has been captured.
Ask all the Bigfoots about the totem poles. Ask Bruno again after three of them have been dispatched.

-------------------------------------------------------------------------------
World's Largest Ball of Twine
-------------------------------------------------------------------------------

Ride the tram to the top and put your icepick into the telepathic tool-bender to get yourself a corkscrew. Use that on the wine bottle, then put the cork into the snowglobe. Ride back down and go to the Mystery Vortex.



-------------------------------------------------------------------------------
Mystery Vortex
-------------------------------------------------------------------------------

Go to the giftshop at the end of the hallway and use the Mini-Vortex. While inside, whip out your snowglobe and use it to fill it up, then go back to your car and return to Evelyn Morrison's Savage Jungle Inn.



-------------------------------------------------------------------------------
Evelyn Morrison's Savage Jungle Inn
-------------------------------------------------------------------------------

Go to the party room, then exit through the door to the left. Walk past the totem poles to reach the hot tub. (click on the building behind the slide) When you get there, toss in the John Muir squash, the greasy pillow, the dinosaur tooth, and the snowglobe. The mixture is complete. Watch the ending sequence. OK, game's over. Nothing to see here. Move along now.



===============================================================================
.:*~*:. < 3. Revision History > .:*~*:.
===============================================================================

v1.0 (08/07/02)

So, I wrote a step-by-step guide about 3 years ago. I wrote a real walkthrough now. Fear me. It's done, by the way. I might add a few more sections some other time, but I'm too lazy to do that now.



===============================================================================
.:*~*:. < 4. Copyright & Contact Info > .:*~*:.
===============================================================================

This document is copyright ©2002 Bananagirl (bananasquid@msn.com).

This document was written exclusively for use on the Internet. It is not intended to be used in any way that is profitable for anyone, including the author. It is not to be reproduced in any way without express written permission from the author.

The information found within this document is, to the best of the abilities and knowledge of the author, 100% accurate. However, the possibility exists that inaccurate information may be found within. Any errors (human, computer, or otherwise) should be reported to the author as soon as possible.

Sam and Max and all characters, locations, etc., are trademarks of LucasArts. The author makes no claim to the creation of these. This document can only legally be found at GameFAQs.

Don't email me if you don't have anything constructive to say. I don't want to have to hate you, but I might just do it if you give me a reason.



===============================================================================
.:*~*:. < 5. Credits / Thanks > .:*~*:.
===============================================================================

Author: Bananagirl (bananasquid@msn.com)


Thanks to:

- LucasArts, for making games that r0x0r my s0x0rz.

- My dad, for buying me the LucasArts Archives all those years ago. I'm so spoiled.


I changed my MSN name just now, and this is what Eric had to say about it:

[23:13:45] Diven - Canucks pick 10th: your sister has a gelatinous cube?
[23:14:04] Diven - Canucks pick 10th: hopefully it's not a gelatinous monster in disguise that will fangoriously devour her
[23:15:52] Flami: my sister's a gelatinous cube!: hahaha
[23:15:59] Flami: no.. she IS a gelatinous cube :P
[23:18:13] Diven: oh
[23:19:07] Diven: what does that have to do with gelatinous monsters
[23:19:25] Diven: how dare you call your sister a fangorious cube
[23:23:12] Flami: just explore it a little... they've deemed her to be "a gelatinous cube that quivers before you"
[23:25:28] Diven: did she play the game?
[23:25:53] Flami: my sister's a gelatinous cube!: no
[23:25:59] Diven: or is there a gelatinous cube that you decided to call her your sister
[23:26:03] Flami: no
[23:26:31] Flami: there are monsters there based upon people from my "friends list" on LJ, and she just happened to be said gelatinous cube
[23:26:44] Diven: is there a character in the game that is your sister in the game world but not your real sister that is a gelatinously devouring hypercube
[23:27:03] Diven: ahh
[23:28:54] Diven: Strong Bad Email 84: Writing a Children's Book
[23:31:43] Diven: do you know what a hypercube is?
[23:34:59] Flami: one of those multi-dimensional objects
[23:35:28] Diven: wow
[23:35:48] Diven: it is to a cube what a cube is to a square
[23:36:21] Flami: haha, I've seen this email before
[23:36:35] Diven: of course
[23:37:00] Diven: it has the fangoriously devouring gelatinous monster
[23:37:13] Flami: yup
[23:38:53] Flami: so.. "wow" what?!
[23:39:05] Diven: huh?
[23:39:12] Diven: what about WoW
[23:42:42] Diven: haha.. things that go dump in the night... haha
[23:43:13] Flami: no... you said "wow" in response to what I said about multidimensional objects
[23:43:28] Diven: Strong Bad Email 144: Things that go DUMP in the night!
[23:43:33] Flami: and what's this about things that were dumped in the night?
[23:43:53] Diven: "oh wow" was with regards to you having an idea about what a hypercube is
[23:44:12] Diven: refer to the end of the latest Homestar link
[23:44:17] Flami: haha, oh okay
[23:44:21] Diven: or to yourself
[23:47:29] Flami: oh, heh... nice one
[23:47:37] Flami: to MYSELF?!
[23:47:50] Diven: or myself on occasion, too
[23:48:12] Flami: uh... as far as I know, I have NEVER gotten dumped somewhere in the night... I dunno about you, though
[23:48:24] Flami: unless you're talking about DUMPING... then yeah..
[23:48:52] Diven: things that go dump... not things that get dumped
[23:49:17] Flami: OH, right.
[23:49:22] Flami: gotcha
[23:50:15] Flami: if you don't believe me about my sister being a gelatinous cube, look at my LJ info
[23:53:22] Diven: um, so you wrote something on livejournal claiming your sister to be a cube
[23:53:32] Flami: I did not write that
[23:53:35] Diven: regardless inappropriate
[23:54:04] Flami: not as inappropriate as that poem, and even then, that was skirting it
[23:54:53] Diven: did you pay for your account
[23:55:01] Diven: poem?
[23:55:22] Diven: and what is with the bloody bashing going on
[23:56:23] Diven: me sleep now
[23:57:46] Flami: that's the Rejected movie.. I'll link you to it later
[23:57:54] Flami: the one about grammar I linked you to last week
[23:58:01] Flami: okay then.. sleep well.. good night

I'll answer that question and link him to the movie later... maybe I'll even link him to Hyper Frame, even if that isn't a multi-dimensional cube!


This is what Corey had to say about Sam and Max:

[23:01:01] AlenaBrolxFlami: okay, *now* I play Sam and Max :P
[23:02:20] mrptptpt: Max is cool :P

try to avoid walkthroughs.... there's a HINT system link if you look up most any adventure game on Game FAQs.. it gives hints without outright telling you what to do unless you keep clicking for more hints :P try that first, if anything
[23:24:01] AlenaBrolxFlami: do the different cursors have much to do with the game?
[23:26:30] mrptptpt: you have instructions for the game! :P yes, they have a lot to do with the game and you should know which is which :P
[23:26:41] mrptptpt: they're for looking, using, doing things, etc.
[23:49:01] AlenaBrolxFlami: yikes! is the next-door thing SUPPOSED to be mildly scary?
[23:49:32] mrptptpt: next-door thing?
[23:50:02] mrptptpt: I haven't exactly played this game recently, so you'll need to be a bit more specific :P
[23:51:07] AlenaBrolxFlami: when you go out the door of your place, the people next door threaten the guys and hurl things at 'em
[23:51:42] mrptptpt: I remember some gunshots or something...
[23:52:13] mrptptpt: most things are supposed to be funny or amusing more than scary....
[23:52:51] AlenaBrolxFlami: I know...
[23:52:52] mrptptpt: you can't even die in this game :P if you get to Sierra games like Kings Quest and Space Quest, half the fun and frustration of those is the 8 billion crazy ways you can die (save OFTEN)
[23:53:02] AlenaBrolxFlami: that was the way I described it
[23:53:03] mrptptpt: no dying in the LucasArts games..
[23:53:14] AlenaBrolxFlami: that's probably a good thing
[23:58:02] mrptptpt: yes and no :P in the Space Quest and Leisure Suit Larry games, there are some pretty creative ways of dying :P plus you can and should save whenever you get new items or find new areas, etc... so you shouldn't really lose progress if you're doing a good job of saving...
[23:58:59] mrptptpt: the bad ones are the games where you can completely lock yourself out of ever beating the game by using something at the wrong time or missing an item or something... that doesn't really happen with Sierra / LucasArts, though
[00:35:22] mrptptpt: and there doesn't appear to be a hint thing for this... usually they say "UHS Hint File" I think
[00:36:24] mrptptpt: well, the UHS site has it... but not an online version.. you have to download their "UHS Hint Reader" and the hint file for Sam & Max
[00:37:32] mrptptpt: I'd go with that for assistance :P but try lots and lots of things first :P they do not always make the most sense... but that's one of the fun things about these kinds of games.. the crazy things you have to do to get through areas
[00:38:44] mrptptpt: use everything on everything / everyone, ask about everything, look at everything, use everything, use Max on everything.... use items on other items :P whatever you can think of.. if you're lucky you'll at least have some funny things happen, even if they don't solve the puzzle


Here's a 39-question survey from Amy, via Myspace bulletin:

DON'T TAKE IT IF YOU'RE GOING TO LIE.


1. WOULD YOU GET BACK WITH YOUR EX IF YOU COULD? No. There used to be a time when I thought I would, but that's passed... thank goodness!

2. WHAT KIND OF SHIRT ARE YOU WEARING? A white Ottawa one.

3. WOULD YOU KISS ANYONE ON YOUR FRIENDS LIST? Platonically.

4. DO YOU HAVE "A THING" FOR ANYONE ON YOUR TOP FRIENDS? No.

5. HOW MANY PEOPLE ON YOUR LIST DO YOU KNOW IN REAL LIFE? Not too many.

6. HOW MANY KIDS DO YOU WANT TO HAVE? Maybe 2.

7. DO YOU HAVE A GOOD RELATIONSHIP WITH BOTH YOUR PARENTS? As long as I don't challenge them on anything... so I'm not sure if that's "good" or not. =/

8. WHO WAS THE LAST PERSON TO MAKE YOU LAUGH? Eric! :D

9. WHAT NAME WOULD YOU WANT TO HAVE BESIDES THE ONE YOU HAVE? Tatiana.

10. WOULD YOU EVER MAKE OUT WITH SOMEONE OF THE SAME SEX? Probably not.

11. WHAT DO YOU WANT TO DO TODAY? Nothing in particular.

12. WHAT DID YOU DO FOR YOUR LAST BIRTHDAY? Went to the Congee Noodle House for a free meal, which was Billy's idea. Discussed a lot of stuff with Jeremy, Steph, Jason, and Eric M. Opened presents from Dave, Vivian, and Karen. Went to Felico's with the family. Found out that Eric M. couldn't make it to dinner. Got my dad to drop me off at Chapters where I hung around for a while. Went to Awana and listened to the kids scream-sing HAPPY BIRTHDAY to me. Melia couldn't make it to dinner either, so I bused to Red Robin's. Had dinner with Sheena, Chalaine, Citrus, Danielle, Eric H., Frances, Mel, Nathan, Randal, Jeremy, NetDave, and Jasmine. Opened presents there and sung cheesy songs, then some of us hung around church for a bit before Steph took me home from Floodlight. Checked LJ / GJ / email / Our Place for plenty of birthday wishes and such. Not a bad day overall. :D

13. DO YOU LIKE PEOPLE? Depends on the circumstances. ;)

14. WHAT TIME DID YOU WAKE UP TODAY? 1:20.

15. WHAT WERE YOU DOING AT MIDNIGHT TWO NIGHTS AGO? Playing Bookworm and talking to Corey.

16. DO YOU LIKE FISH? Depends.

17. DO YOU LIKE HAVING YOUR HAIR PULLED? No.

18. NAME SOMETHING YOU CAN'T WAIT TO DO? Spend more time with certain people.

19. LAST TIME YOU SAW YOUR MOM? Monday night.

20. WHAT IS ONE THING YOU WISH YOU COULD CHANGE ABOUT YOURSELF? I want superpowers! (good answer, Amy!)

21. WOULD YOU KISS ANY OF YOUR REAL-LIFE FRIENDS? No comment. :P

22. IF YOU HAD $250,000... HOW WOULD YOU SPEND IT? Books, tithing, TV, clothes, etc.

23. HOW LONG HAVE YOU BEEN LIVING AT YOUR PLACE? Six years exactly.

24. HAVE YOU EVER TALKED TO TOM? No.

25. DESCRIBE WHAT COLOR UNDERWEAR ARE YOU WEARING? Blue.

26. LAST THING YOU ATE? Pasta for meat lovers!

27. WHAT'S YOUR FAVORITE MONTH? September... only because it's my birthday month.

28. YOUR LEAST FAVORITE MONTH? Probably November or December, because it gets cold and rainy then.

29. WHAT'S THE LAST PIECE OF CLOTHING YOU BORROWED FROM ANYONE? Probably wedding stuff from Mom.

30. WHO IS GETTING ON YOUR NERVES RIGHT NOW? Nobody.

31. MOST VISITED WEBPAGE? LJ / GJ / Blogger.

32. LAST PERSON YOU TEXT MESSAGED? N/A.

33. LAST PERSON TO MAKE YOU SAD? Dunno.

34. WOULD YOU TAKE A BULLET FOR YOUR BEST FRIENDS? I feel like I would, but if it actually came right down to it, I might just act like an idiot and freeze.

35. FAVORITE KIND OF DRINK? Water, green tea, root beer.

36. FAVORITE FOOD? Pretty much anything, haha.

36. FAVORITE DESSERT? Cheesecake for sure.

37. FAVORITE WORD? Defenestration!

38. HAVE YOU BEEN TO EUROPE? No, but I'd like to.

39. IF SOMEONE YOU HATED DIED, WHAT WOULD YOU DO? Not much... I'd probably rejoice at first, then feel kinda guilty afterwards.


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